Solitaire

Phase 1: Card model, deck shuffling and rule engine

Implement standard deck, shuffling, dealing into tableau, foundation, and stock piles with move legality.

  • Initialize 52-card deck
  • Deal cards to tableau
  • Validate legal moves

Functional Output: Complete logical board enforcing Solitaire rules with correct initial layout and move checks.


Phase 2: Minimal GUI foundation and card rendering

Create visual representation for tableau, foundations, stock, and waste piles.

  • Render cards face up/down
  • Highlight selectable/movable cards
  • Animate card movements

Functional Output: Interactive board reflecting legal moves and current card states.


Phase 3: Move execution and game state updates

Implement card movement between tableau, foundations, stock, and waste with rule enforcement.

  • Execute moves with validation
  • Update piles dynamically
  • Detect win/loss conditions

Functional Output: Player moves apply correctly and game state updates with proper end-of-game detection.


Phase 4: Stock cycling, undo functionality, and multiple draw options

Add stock pile cycling (single/double draw), and undo/redo moves.

  • Implement stock draw rules
  • Track move history for undo/redo
  • Apply multiple draw options

Functional Output: Stock behaves correctly, and players can undo/redo moves reliably.


Phase 5: Scoring, timing, and session management

Implement scoring system, game timer, and support for multiple rounds in a session.

  • Track moves and points
  • Display timer
  • Allow restarting new rounds

Functional Output: Scores and timers update correctly; multiple rounds can be played in a session.


Phase 6: Polish, visual enhancements, settings, and persistence

Add visual improvements, configurable settings (draw count, deck order), and session persistence.

  • Improve animations/UI
  • Save/load sessions and high scores
  • Allow configuration adjustments

Functional Output: Polished, stable application with configurable options, persistent scores, and enhanced visual feedback.